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Video Games 3D Art Lead

3D Art Lead

 

Company: SPACES,Inc. Status: Full-time Travel Required: Yes

 

The power of virtual reality and mixed reality make it possible to take anyone anywhere, and SPACES Inc. is bringing that power to a bold new era of VR-enabled theme parks and attractions. Based in Los Angeles, SPACES boasts one of the most accomplished teams in the VR industry, with artists, designers and programmers from film, television, video games, visual effects, theme parks and animation -- all eager to explore the limitless new horizons of VR and mixed reality.

 

As a 3D Art Lead, you will be collaborating with a team of artists, animators and engineers to create quality environments and AAA content for multiple projects in  production.  You will be a part of the larger team to create exceptional VR location based experiences.  


 

Responsibilities

  • Continue to push the art quality of our experiences forward to AAA standards.
  • Using your years of experience, define specs and next gen workflows related to building environments and characters.
  • Maintain and manage the asset integration pipeline to ensure quality and consistency.
  • Using your artistic skills and knowledge of next gen workflows, create benchmark environment and 3d assets while balancing art quality and performance in engine.  
  • Review, modify and provide feedback for in game content to ensure they match visual goals as set by the Art Director.
  • Collaborate closely with level designers, engineering and production to prototype and uphold gameplay feature requirements.
  • Prioritize and ensure art team is on task and efficient.  
  • Responsible for the quality of the models and ensure that they are produced on time.
  • Participate in performance follow ups in collaboration with the Producer.

Requirements

  • 5+ years of AAA games production experience.  Must have AAA production experience as recent as 2015.
  • 3+ years experience in the lead role
  • Strong artistic ability to make sure established art style and quality is consistent throughout production pipeline
  • Expertise in environment art creation. Understand best practices of level optimization for efficient content generation
  • Expertise in modern 3D packages and next-gen asset creation pipeline
  • Expertise in modern game engines (Unity experience is a must)
  • Work with other departments (creative, programming, QA etc) to ensure all dependencies are met
  • Experience in managing asset outsource pipeline
  • Effective communication with cross disciplines including written documentation of pipeline processes

 

Desired:

  • Language: Mandarin a plus


 

Must be able to work in the US.

 

To apply, please submit your portfolio, resume and cover letter


 

MORE ABOUT US:
SPACES is led by CEO Shiraz Akmal and CTO Brad Herman, VR pioneers who previously oversaw virtual reality development at DreamWorks Animation. Leading investors in SPACES include Songcheng Performance Development Co. Ltd., with whom it operates a $30-million theme-park joint venture in China; Comcast Ventures, the venture-capital affiliate of Comcast Corporation; and Youku Global Media Fund, among others.
 

You can learn more about SPACES by reading recent news articles about our work and our vision:

Venture Beat: SPACES gets another $6.5 million for its VR theme park dreams

(http://venturebeat.com/2017/01/15/spaces-gets-another-6-5-million-for-its-vr-theme-park-dreams/)

 

DreamWorks Animation veterans create Spaces VR startup with $3M in funding

(https://venturebeat.com/2016/05/18/dreamworks-animation-veterans-create-spaces-vr-startup-with-3m-in-funding/)

 

SPACES, Songcheng Form Joint Venture to Bring Virtual and Mixed Reality to China’s Top Theme Parks and Live-Streaming Video Service

(http://www.businesswire.com/news/home/20160607005714/en/SPACES-Songcheng-Form-Joint-Venture-Bring-Virtual)

 

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