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Senior Video Game Realtime VFX Artist

Senior VFX Artist


Company: SPACES,Inc. Status: Contract Travel Required: No


The power of virtual reality and mixed reality make it possible to take anyone anywhere, and SPACES Inc. is bringing that power to a bold new era of VR-enabled theme parks and attractions. Based in Los Angeles, SPACES boasts one of the most accomplished teams in the VR industry, with artists, designers and programmers from film, television, video games, visual effects, theme parks and animation -- all eager to explore the limitless new horizons of VR and mixed reality.


The Senior VFX Artist will design, create and implement dynamic and dramatic game like special effects for VR (explosions, fire, smoke and other environmental effects, electric effects, water, weapon attacks, etc.) using Unity. The ideal candidate has the ability to make experiential visual effects and should exhibit creativity, technical, animation and artistic skills.


  • Work closely with artists, designers, programmers and audio staff to ensure that visual effects are of the high quality and enhance the overall VR experience
  • Use Maya, Photoshop, Substance, and Unity to create and implement special visual effects
  • Utilize particle systems, shaders and mesh effects
  • Creating a variety of particle effects and systems, from ambient environmental effects to Character Special abilities.
  • Balance visual quality and optimization/performance of particle effects to maintain optimal frame rate targets.


  • DEMO REEL required - showing implementation of your top visual fx’s.
  • At least 2+ years professional FX experience in a AAA game or VR pipeline
  • Self manage tasks, Excellent communication, interpersonal, and organizational skills
  • Proficiency with Photoshop, Unity, and Maya
  • Ability to iterate and implement quickly without sacrificing quality
  • Knowledge of game production pipeline and 3d game engines
  • Understanding of VFX / Post FX integration and performance impacts
  • Knowledge of other disciplines with 3D art, including modeling, lighting, and rendering
  • Ability to work well with others
  • Ability to adapt and cope with change as the production of the project demands



  • Language: Mandarin a plus

Must be able to work in the US.


To apply, please submit your portfolio, resume and cover letter.


SPACES is led by CEO Shiraz Akmal and CTO Brad Herman, VR pioneers who previously oversaw virtual reality development at DreamWorks Animation. Leading investors in SPACES include Songcheng Performance Development Co. Ltd., with whom it operates a $30-million theme-park joint venture in China; Comcast Ventures, the venture-capital affiliate of Comcast Corporation; and Youku Global Media Fund, among others.

You can learn more about SPACES by reading recent news articles about our work and our vision:

Venture Beat: SPACES gets another $6.5 million for its VR theme park dreams



DreamWorks Animation veterans create Spaces VR startup with $3M in funding



SPACES, Songcheng Form Joint Venture to Bring Virtual and Mixed Reality to China’s Top Theme Parks and Live-Streaming Video Service


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