Unity Technical Integration Artist
Company: SPACES,Inc. Status: Contract Travel Required: No
The power of virtual reality and mixed reality make it possible to take anyone anywhere, and SPACES Inc. is bringing that power to a bold new era of VR-enabled theme parks and attractions. Based in Los Angeles, SPACES boasts one of the most accomplished teams in the VR industry, with artists, designers and programmers from film, television, video games, visual effects, theme parks and animation -- all eager to explore the limitless new horizons of VR and mixed reality.
As an Unity Technical Integration Artist, you will be collaborating with a team of artists, animators and mobile engineers to effectively implement completed art assets and facilitate seamless asset integration in Unity. The Technical Integration Artist acts as a bridge between the art and engineering teams, detecting performance efficiencies in the experience, as well as working to effectively solve any art-related bugs or hitches that may arise during production. You will be a part of the larger team to create exceptional VR location based experiences. This is a short term contracted position based on project need.
Must be able to work in the US.
MORE ABOUT US:
SPACES is led by CEO Shiraz Akmal and CTO Brad Herman, VR pioneers who previously oversaw virtual reality development at DreamWorks Animation. Leading investors in SPACES include Songcheng Performance Development Co. Ltd., with whom it operates a $30-million theme-park joint venture in China; Comcast Ventures, the venture-capital affiliate of Comcast Corporation; and Youku Global Media Fund, among others.
You can learn more about SPACES by reading recent news articles about our work and our vision:
Venture Beat: SPACES gets another $6.5 million for its VR theme park dreams
DreamWorks Animation veterans create Spaces VR startup with $3M in funding
SPACES, Songcheng Form Joint Venture to Bring Virtual and Mixed Reality to China’s Top Theme Parks and Live-Streaming Video Service